Magicite crafting list
However it’s not worth it to farm them, at least until you’re stuck in realm dungeons. At this moment you can only do the low-level ones, and if you have too much overflow stamina you can quickly fetch their first-time and mastery rewards. It’s only suggested if you have a more prepared team. Those with higher difficulty would require you to actually fight the boss. Even a naked team of level 1 can defeat event bosses up to Difficulty 99 with 2 casts of Roaming Warrior’s Overstrike Soul Break (or 1 cast of Arcane Overstrike SB), so get them while you can. Each week there will be a new event that lasts for 10 days. Events and Power-up dungeonsĪside from realm dungeons, there are two types of dungeons that you can do: You get 1/2/3 KO medal if you have 4/2/1 characters down. Action and damage medals have been loosened quite a few times, to a point that you usually don’t need to worry about them. You can afford to lose 6 in total, meaning that if you get all other medals you can afford to fail on two of the special conditions. For example, if you have 3 stages, where the last stage is a boss stage with 3 special conditions, then there are total 9+9+18=36 medals. “Master” each dungeon means receiving at least 5/6 of all medals.
MAGICITE CRAFTING LIST ARCHIVE
I’d suggest to stick with classic mode till the end, and only switch to Elite when Acolyte Archive tells you to or when you need a specific clear bonus (e.g. The difficulty of classic mode is capped at 99, while elite mode can go all the way up to 200+. While you’ll start out clearing dungeons in “ Classic” mode, they all also have an “ Elite” difficulty.
You can switch between a “tree” view or a “series” view at the top of the realm dungeon view if you think the current one is hard to track progress. When you start the game, focus on the Realm dungeons, as they will provide you with stamina shards to increase your stamina cap, new characters, and orbs to make abilities with. Magia PointsTeam-buildingRelic Pull Planning Level 99Protectga/ShellgaHastega+BoostgaChain strongly preferredUSB-level Medica2-3 USB-level DPS5* dive on DPSWell-honed SkillGood magicite deck Record Sphere (Legend)MagiciteTeam-building Level 90-99Protectga/ShellgaHastega+BoostgaUSB-level Medica1 USB-level DPSWell-honed Skill4*-5* dive Level 70-90Everything aboveFull break+BreakdownWallMedica5* DPS Skill/Lifesiphon Realm dungeon – EliteEvent dungeonNightmarePower-up (Mote) Level 55-70Dedicated healerProtectga/ShellgaHastega+Boostga Realm dungeon – EliteEvent dungeonNightmare GatekeepersPower-up (Orb/EXP ++)
MAGICITE CRAFTING LIST UPGRADE
Relic pullLearn Soul BreaksLevel upWeapon/Armor upgrade Here’s the overview of this game’s beginning steps and phases, based on your A-team level. Some terminologies in “Suggested Team” would be explained in Part 2, but you’ll be reading that when you get to the tier.
Difficulty-wise you still have Torment dungeons and Magicite dungeons after that. The last “Book of Trials” volume ends at the first two Nightmare fights. Also called “Acolyte Archive”, this will provide a suitable sequence of action and unlock all systems step-by-step, so that you don’t accidentally run into undefeatable bosses early in the game. To get some more guidance about what to do early, on the main screen, you can check out the “Missions” button. All the benefits it gets you can be obtained through regular gameplay, and most people would think it to be inefficient to spend $ there. Warning: the “Shop” feature and monthly card is underwhelming at this moment. Missing a timely reward is usually not a big loss. Reminder: don’t be overwhelmed by contents in general.
2 Part 2 – Basic Strategy and Teambuilding.1.3.1 Relic draw and rerolling (or not).